{"id":1168,"date":"2021-04-24T22:18:24","date_gmt":"2021-04-24T22:18:24","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=1168"},"modified":"2021-04-24T22:18:24","modified_gmt":"2021-04-24T22:18:24","slug":"aliens-colonial-marines-review-when-bad-fan-fiction-comes-to-life","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/24\/aliens-colonial-marines-review-when-bad-fan-fiction-comes-to-life\/","title":{"rendered":"Aliens: Colonial Marines Review &#8211; When Bad Fan Fiction Comes to Life"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"616\" height=\"353\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-2.jpeg\" alt=\"\" class=\"wp-image-1169\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-2.jpeg 616w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-2-300x172.jpeg 300w\" sizes=\"auto, (max-width: 616px) 100vw, 616px\" \/><\/figure><\/div>\n\n\n\n<p>This article originally ran under a different banner\/website in May of 2020 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy.<\/p>\n\n\n\n<p>MY LOYAL FOLLOWERS!!!&nbsp; LEND ME YOUR EARS!!!&nbsp; While I, the video game Doomsayer, have tried to focus on the positives during these trying times, there still remains some vile video games lurking in the depths.&nbsp; Alas, you can\u2019t have a rainbow without rain.&nbsp; You can\u2019t have the dawn without the darkness.&nbsp; You can\u2019t experience true happiness without first experiencing pain.&nbsp; Finally, one cannot fully appreciate how good their favorite video games are until you have played through some atrocious titles.&nbsp; I am not talking about titles that were competently made that I merely didn\u2019t enjoy like <em>Resident Evil 3 <\/em>and <em>Streets of Rage 4<\/em>, but games so toxic they could melt hard drives like acid.&nbsp; Speaking of toxic acid, let\u2019s discuss one of the most painful games I have had the displeasure of playing: <em>Aliens: Colonial Marines.<\/em><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-30-1024x576.jpg\" alt=\"\" class=\"wp-image-1171\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-30-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-30-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-30-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-30.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Our story begins with Corporal Winters, a space marine so generic and uninteresting, that I frankly can\u2019t be bothered to remember or look up his first name.&nbsp; He and his team are sent to the U.S.S. Sulaco in response to a distress call left by Corporal Dywane Hicks.&nbsp; Now if you are scratching your head trying to remember if Hicks did send a distress call in <em>Aliens,<\/em> I am here to inform you he did not.&nbsp; While, a video game that starts with re-writing a beloved film already sets off alarm bells in my head, a small change such as Hicks sending out a distress call isn\u2019t too big of a deal in my mind.&nbsp; However, if you think developers Gearbox Software are stopping there, I am here to inform you the horrors in storytelling have only just begun.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"402\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/winter.png\" alt=\"\" class=\"wp-image-1172\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/winter.png 960w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/winter-300x126.png 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/winter-768x322.png 768w\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" \/><\/figure><\/div>\n\n\n\n<p>Aboard the U.S.S. Sulaco, the marines are greeted by a swarm of aliens aboard the ship.&nbsp; You assume the marines would be constantly on the back foot, despite trying to hold back the onslaught from the aliens\u2019 forces, but you aren\u2019t.&nbsp; We could have had a game where you\u2019re constantly running backward as a tidal wave of aliens sweeps over your forces does sound like a thrilling <em>Aliens <\/em>title, but alas that game was never meant to be.&nbsp; Instead, the marines in <em>Aliens: Colonial Marines<\/em> act more like soldiers in a <em>Call of Duty <\/em>title, able to mow down waves of aliens in seconds.&nbsp; Our forces continue to march through the ship, never overwhelmed, never worried about the alien\u2019s acid blood, and never worried about being picked off by aliens.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/M41A_MK2_ammo_-1024x576.png\" alt=\"\" class=\"wp-image-1176\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/M41A_MK2_ammo_-1024x576.png 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/M41A_MK2_ammo_-300x169.png 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/M41A_MK2_ammo_-768x432.png 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/M41A_MK2_ammo_.png 1366w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Frankly, the tone of <em>Aliens: Colonial Marines\u2019 <\/em>writing has me call into question Gearbox\u2019s understanding of the film <em>Aliens.<\/em>&nbsp; I always viewed the soldiers in <em>Aliens<\/em> in the same light as the cocky and bratty teenagers in <em>Friday the 13th <\/em>films.&nbsp; We are supposed to find them arrogant and obnoxious so when the aliens ambush and slaughter them, our only response should be \u201cShould have listened to Ripley.\u201d&nbsp; Having a game where the marines kill the aliens, is like having a <em>Friday the 13th <\/em>film where the rich snobby teenagers are able to banish Jason to Crystal Lake.&nbsp; Even the game\u2019s love of Hicks is questionable.&nbsp; Sure, he\u2019s the first marine to realize they bit off more than they can chew, but honestly, he\u2019s just as obnoxious as the other marines at the beginning of <em>Aliens.<\/em>&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"400\" height=\"216\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/tumblr_8bf6915c9a4f7a60fad13062947a2d07_388ac210_400.gif\" alt=\"\" class=\"wp-image-1173\"\/><\/figure><\/div>\n\n\n\n<p>Alas, the true nature of <em>Aliens: Colonial Marines <\/em>is revealed when the U.S.S. Sulaco explodes, forcing the marines to crash land on LV-426.&nbsp; Upon reaching Hadley\u2019s Hope that has not been blown to bits by Ridley and company, the vail is dropped right in front of us.&nbsp; We are playing fan-fiction.&nbsp; Fan-fiction from someone clearly unhappy with the events of <em>Aliens.<\/em>&nbsp; Someone who clearly didn\u2019t see Ripley as the rightful hero.&nbsp; Someone who would like to rewrite the <em>Aliens <\/em>series to be a love letter to the military.&nbsp; Someone who watched <em>Starship Troopers <\/em>and didn\u2019t realize it was a satire.&nbsp; Frankly, many events in <em>Aliens: Colonial Marines <\/em>play out like a bizarro world version of <em>Starship Troopers, <\/em>that doesn\u2019t understand the idea of irony<em>.<\/em><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"698\" height=\"358\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/vdq7dpeeb7641.png\" alt=\"\" class=\"wp-image-1178\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/vdq7dpeeb7641.png 698w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/vdq7dpeeb7641-300x154.png 300w\" sizes=\"auto, (max-width: 698px) 100vw, 698px\" \/><\/figure><\/div>\n\n\n\n<p>Before I continue, I have no issue with fan fiction.&nbsp; I am all for young creatives diving into alternative takes as a way to sharpen their writing skills.&nbsp; However, when the writing is this atrocious, you should not be charging money for it.&nbsp; There is supposed to be a dramatic scene where one of your fellow marines is having an alien burst through their chest.&nbsp; You get them to a Weyland-Yutani scientist and start berating them to save your squad mate\u2019s life.&nbsp; As the alien burst through their chest, I partly expected the alien to do the famous \u201cHello, my baby\u201d dance to just add something into this flat lifeless scene.&nbsp; The game wants this scene to be dramatic, but the dialogue and delivery are so cold and stiff it makes Zander Barcalow\u2019s death in <em>Starship Troopers <\/em>look like an Oscar-winning scene.<\/p>\n\n\n\n<p>Speaking stiff, let\u2019s discuss <em>Aliens: Colonial Marine\u2019s <\/em>combat.&nbsp; Now, maybe the game\u2019s horrendous story could be excused if they had exhilarating gameplay.&nbsp; There is not much of a story behind the <em>Doom <\/em>series, and that is usually excused due to the visceral combat.&nbsp; However, as I alluded to earlier, the combat in <em>Aliens: Colonial Marines <\/em>is just as much a mess as their story.&nbsp;&nbsp;<\/p>\n\n\n\n<p>You will be mowing down countless Aliens with mostly the worst set of guns in video games. These have no feedback or impact on them.&nbsp; The shotgun feels like one of those pop guns you pick up in an amusement park gift shop.&nbsp; The assault rifle sounds like a playing card in the spokes of a bike and becomes so mind-numbing, I could feel myself start to fall asleep while firing it.&nbsp; Just to showcase how shoddy and cheap <em>Aliens: Colonial Marines <\/em>appears, the assault rifle will always sound like it is firing in bursts even when you are continuously firing. &nbsp; It blows my mind how a studio like Gearbox Software, a studio known for the <em>Borderlands<\/em> series<em>, <\/em>could make the gunplay feel so repulsive.&nbsp; To know Gearbox decided to create all new guns that feel awful when they could have copied the guns from <em>Borderlands <\/em>is like watching marines hire a consultant so they can ignore them and get slaughtered.&nbsp; Kind of ironic when you think about it.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/aliens-colonial-marines-1280x720-1-1024x576.jpg\" alt=\"\" class=\"wp-image-1174\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/aliens-colonial-marines-1280x720-1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/aliens-colonial-marines-1280x720-1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/aliens-colonial-marines-1280x720-1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/aliens-colonial-marines-1280x720-1.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Fortunately, the aliens don\u2019t seem to be having a better time.&nbsp; While they do have numbers on their side, their movement is so jerky and stiff they might be suffering from the came carpal tunnel plaguing my hands.&nbsp; So many times I watched an alien drop down from a ceiling or a wall only for them to stare blankly at me like a dog hoping to receive treats.&nbsp; Eventually, they remember they are the enemies in this wretched excuse for a game and be-line straight for you.&nbsp; Frequently, getting caught on terrain along the way.&nbsp; Your ally marines also appear to have the same AI as the aliens, as they frequently get caught in terrain and doorways as well.&nbsp; Honestly, your companion AI and enemy AI must have been classmates in the same poor southern school district, because neither seems capable of passing first grade.&nbsp; Frequently, I would watch a marine try to duke it out with an alien.&nbsp; I laughed in amusement as I watched them both continuously miss each, despite being right in front of each other.&nbsp; However, watching this happen for six more levels soon became embarrassing.&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"480\" height=\"300\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/giphy-9.gif\" alt=\"\" class=\"wp-image-1170\"\/><\/figure><\/div>\n\n\n\n<p>Of course, to make matters worse, <em>Aliens: Colonial Marines <\/em>tries to take a page out of the modern military shooters by introducing a Weyland-Yutani private military group looking to cover up the whole ordeal.&nbsp; Just in case the mind-numbing gun sounds weren\u2019t enough to put you to sleep, you can have some bog-standard cover-based combat to help cure your insomnia.&nbsp; Determined to not get drool onto my keyboard, I would attempt to charge headfirst into the enemy soldiers in an attempt to liven things up.&nbsp; However, this would cause me to fall to the ground and helplessly watch my AI partners refuse to revive me.&nbsp; I, THE VIDEO GAME DOOMSAYER, DO DECLARE THAT FROM NOW ON IT WILL BE A SIN FOR ALLY AI TO NOT IMMEDIATELY PICK US UP WHEN WE ARE DOWN.&nbsp; If I see one more AI partner plink away at a boss while I am laying on the ground, I am given the right to come and burn your studio down to the ground.&nbsp; If I have to have this ball and chain of an AI follow me, their first response should be to pick me up when I am down.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/download-9.jpg\" alt=\"\" class=\"wp-image-1175\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/download-9.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/download-9-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/download-9-768x432.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Though, I question whether trying to get this AI to pick me up without causing any glitches to occur.&nbsp; <em>Aliens: Colonial Marine <\/em>was infamous for being buggy at launch and frankly, is still buggy today.&nbsp; The bug that occurred during my playthrough included using a grenade to get the first boss to clip through the floor.&nbsp; The first boss was this charging alien brute who you had to trick into running into gas tanks.&nbsp; However, you aren\u2019t fast enough to get out of the way of the charge causing you to die in the explosion.&nbsp; So I attempted to use a grenade to damage it, but it caused the alien to fall through the level, promptly forcing me to restart the level.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1-17-1024x576.jpg\" alt=\"\" class=\"wp-image-1177\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1-17-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1-17-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1-17-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1-17.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>The second and only other boss is also a complete joke.&nbsp; You have to hit four switch panels to cause the giant alien to be kicked off the ship.&nbsp; While it might have been obnoxious in single-player, I had recruited a local hobo to assist me in playing through this mess.&nbsp; I distracted the alien by hiding in shipping containers and shooting it, while my hobo friend ran around hitting the switches.&nbsp; The fight was criminally short and anti-climatic.&nbsp; All we could do was laugh as the alien attempted to climb back in the ship and our commanding officer sacrificed himself in another stiff and lifeless manner.<br>As my vagabond friend and I watched Aliens<em>: Colonial Marines\u2019 <\/em>ending clumsily try to rewrite <em>Aliens <\/em>and <em>Alien 3,<\/em> all we could do is laugh.&nbsp; We had spent the whole game laughing at the stiff animations, the cringe-worthy cutscenes, and the whole idea that Gearbox Software still stands by the idea that <em>Aliens: Colonial Marine <\/em>is a good game.&nbsp; Well, my loyal followers, I am not here to recommend this game to fans of shooters or fans of the <em>Aliens<\/em> series.&nbsp; I am here to recommend this game to people who enjoy playing bad co-op games with friends.&nbsp; If you and your friends enjoy laughing at games that completely lack any self-awareness to see just how bad they truly are, then I present to you <em>Aliens: Colonial Marines.&nbsp; <\/em>May your laughter be heard from the deepest stars in space.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This article originally ran under a different banner\/website in May of 2020 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy. MY LOYAL FOLLOWERS!!!&nbsp; LEND ME YOUR EARS!!!&nbsp; While I, the video game Doomsayer, have tried to focus on the positives during these trying times, there still remains some vile&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/24\/aliens-colonial-marines-review-when-bad-fan-fiction-comes-to-life\/\">Continue reading <span class=\"screen-reader-text\">Aliens: Colonial Marines Review &#8211; When Bad Fan Fiction Comes to Life<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":1169,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-1168","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=1168"}],"version-history":[{"count":1,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1168\/revisions"}],"predecessor-version":[{"id":1179,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1168\/revisions\/1179"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/1169"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=1168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=1168"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=1168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}