{"id":1454,"date":"2021-05-17T19:38:39","date_gmt":"2021-05-17T19:38:39","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=1454"},"modified":"2021-05-17T19:38:39","modified_gmt":"2021-05-17T19:38:39","slug":"amnesia-rebirth-review-stumbling-in-the-dark","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2021\/05\/17\/amnesia-rebirth-review-stumbling-in-the-dark\/","title":{"rendered":"Amnesia Rebirth Review: Stumbling in the Dark"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/title-7-1024x576.jpg\" alt=\"\" class=\"wp-image-1455\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/title-7-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/title-7-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/title-7-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/title-7.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>This article originally ran under a different banner\/website in October of 2020 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy.<\/p>\n\n\n\n<p>HEAR YE!!!&nbsp; HEAR YE!!! MY LOYAL FOLLOWERS!!!&nbsp; It has been one unruly year.&nbsp; I, the Video Game Doomsayer, strongly considered making this review a tale about playing the latest game from Frictional Games with a case of amnesia.&nbsp; Slowly piecing together the fact that this game, <em>Amnesia Rebirth<\/em> feels oddly familiar to another game with Amnesia in the title.&nbsp; However, I swear I have used that premise for a review before, but I can\u2019t seem to remember where.&nbsp; It is almost like this year is slowly turning me into a protagonist worthy to be in a game made by Frictional Games.&nbsp; Cheap amnesia jokes aside, October continues to be my favorite month to play horror games, and Frictional Games has graced us with their new title <em>Amnesia Rebirth.&nbsp; <\/em>&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"480\" height=\"270\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/tumblr_192a1a5d0004d6420babb8d375365c1d_bc19c184_500.gif\" alt=\"\" class=\"wp-image-1457\"\/><\/figure><\/div>\n\n\n\n<p>We play as French archaeologist Tasi Trianon; as she, her husband, and a team of archaeologists are on an expedition into the desert.&nbsp; Their plane crashes down and Tasi awakens to find everyone on the plane has vanished.&nbsp; With no memory of what happened, Tasi ventures out to piece together the events prior to the plane crashing.&nbsp; Some of my more observant followers will notice the similarity between the start of Tasi\u2019s adventure and the start of Daniel\u2019s adventure in <em>Amnesia: The Dark Descent.&nbsp; <\/em>I would also challenge those followers to take a shot anytime I compare the two games, however, I dare not be responsible for the amount of alcohol poisoning I would cause.&nbsp; Nonetheless, the two stories have much in common.&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1-1024x576.jpg\" alt=\"\" class=\"wp-image-1458\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020184857_1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Before I dig too deeply into how <em>Amnesia Rebirth <\/em>feels like a game that could have come out a couple of years after <em>Amnesia: The Dark Descent, <\/em>I want to talk about how the two stories differ.&nbsp; The word of the day is subtly.&nbsp; On the surface, <em>Amnesia: The Dark Descent <\/em>appears to be a trip through a spooky castle.&nbsp; It isn\u2019t until you start delving deep into the castle that you start seeing the Lovecraftian influences on display. &nbsp; <em>Amnesia Rebirth <\/em>is not as sly at hiding the Lovecraftian influences.&nbsp; Early on, Tasi pulls out a medallion that allows her to access a pocket Lovecraftian dimension and frequently continues popping in and out of it.&nbsp; I find it really takes out the mystery and horror when you expose yourself to Lovecraftian elements so early.&nbsp; Look at <em>The Sinking City.<\/em>&nbsp; I considered that game more of a detective game in a Lovecraftian setting than a horror game since we meet Insmouthers within minutes of starting the game.&nbsp; When stories are more subtle like <em>Amnesia: The Dark Descent <\/em>or <em>The Color Out of Space,<\/em> they tend to be better horror titles.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1-1024x576.jpg\" alt=\"\" class=\"wp-image-1459\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023222205_1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Despite trying to show off its Lovecraftian nature like a child proud of its drawing, <em>Amnesia Rebirth <\/em>does copy its older sibling in the gameplay department.&nbsp; Naturally, that means you must fumble around in the dark trying to manage your resources that create light so you don\u2019t go insane.&nbsp; Having recently played <em>Amnesia: The Dark Descent,<\/em> I was fully prepared for this resource management.&nbsp; However, this time around, resources seemed rarer and didn\u2019t seem to last as long.&nbsp; The trademark lantern doesn\u2019t show up until a couple of hours in.&nbsp; The tinderboxes have been replaced with matches that you can use for light and light multiple candles and lamps.&nbsp; However, these matches only seem to last seconds if you are moving, resulting in spending a ridiculous amount of time in the dark.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1-1024x576.jpg\" alt=\"\" class=\"wp-image-1460\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201020191725_1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>I honestly, don\u2019t remember <em>Amnesia: The Dark Descent<\/em> pulling this cheap trick that only the most pathetic of indie horror games pull.&nbsp; I frequently found myself thinking about Frictional Games\u2019 trademark slogan: This game isn\u2019t meant to be won, try to immerse yourself in the world.&nbsp; A difficult task when the world seems to be nothing but pitch darkness.&nbsp; Darkness does not scare me.&nbsp; It merely annoys me as it seems just to be used to merely hinder my progress.&nbsp; When I am out of matches and lantern fuel, I do not feel the need to fumble around for more resources; I am sprinting to the first source of light I can find.&nbsp; LET IT BE KNOWN GAME DEVELOPERS, MAKING YOUR GAME DARK DOES NOT MAKE IT SCARY.&nbsp; THUS DECREE THE DOOMSAYER!!!<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1-1024x576.jpg\" alt=\"\" class=\"wp-image-1462\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201022214016_1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>The other thing I find agonizing to deal with in the pitch dark is the monsters.&nbsp; Much like the previous title, <em>Amnesia Rebirth <\/em>has monsters you have to avoid by steering clear of being visible in the light.&nbsp; Unfortunately, the monsters this game is trying to present as the antagonizing force, just do not invoke fear in me.&nbsp; People often criticize the monsters in <em>Amnesia: The Dark Descent <\/em>as goofy with their massive stretched jaws and sewn-together skin.&nbsp; While I agree they look ridiculous when you get a good look at them, they are at least unique and can invoke fear when you only get a glance at them.&nbsp; The monsters in <em>Amnesia Rebirth <\/em>are generic zombies that look like they could belong in any of the million indie horror games Steam stores in the cellar.&nbsp; Honestly, I very much expected more from Frictional Games.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/AmnesiaRebirth-Screenshot-2020.10.21-03.08.38.85-1024x576-1.png\" alt=\"\" class=\"wp-image-1463\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/AmnesiaRebirth-Screenshot-2020.10.21-03.08.38.85-1024x576-1.png 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/AmnesiaRebirth-Screenshot-2020.10.21-03.08.38.85-1024x576-1-300x169.png 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/AmnesiaRebirth-Screenshot-2020.10.21-03.08.38.85-1024x576-1-768x432.png 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>So between juggling resources for light and avoiding zombies, <em>Amnesia Rebirth <\/em>will ask you to solve inventor puzzles such as crafting chemicals to create gunpowder or finding components to power a foreign machine.&nbsp; Some of these puzzles go back and forth from above-average to tedious.&nbsp; Most of the frustrating puzzles occur when there is a monster hunting you and there is limited light.&nbsp; The most annoying to come to mind is a maze with little to no light, a monster-hunting you, and switches that you need to drag boxes over to get them to open paths into the maze.&nbsp; I could see Frictional Games so proud of this segment only to have their pride shattered when they learned I jumped over many of the switches to get out of the maze.&nbsp; Fear did not grip me, only frustration did.&nbsp; The haunted maze is a trick I expect from cheap carnival fairs, not a pioneer of the horror genre.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"750\" height=\"422\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/Amnesia-Rebirth-Hunting-Grounds-puzzle-maze-bloody-pool-1c-750x422-1.jpg\" alt=\"\" class=\"wp-image-1464\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/Amnesia-Rebirth-Hunting-Grounds-puzzle-maze-bloody-pool-1c-750x422-1.jpg 750w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/Amnesia-Rebirth-Hunting-Grounds-puzzle-maze-bloody-pool-1c-750x422-1-300x169.jpg 300w\" sizes=\"auto, (max-width: 750px) 100vw, 750px\" \/><\/figure><\/div>\n\n\n\n<p>Finally, the sprinkles atop this frustrating cake are the trademark motion controls that Frictional Games loves using.&nbsp; Rather than have a button prompt to open a drawer or door, you must click the item and drag your mouse in the direction you want the object to go.&nbsp; My loyal followers will remember I got my ratty robe in a knot over these controls in <em>What Remains of Edith Finch<\/em>, and I am about to do the same.&nbsp; Yes, Frictional Games seem better at implementing these controls than Giant Sparrow, however, it is still frustrating to try to close a door when zombies are hot on your heels.&nbsp; A small annoyance, but it works in tangent with my major annoyances to push me into irritation.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1-1024x576.jpg\" alt=\"\" class=\"wp-image-1465\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/20201023224351_1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>What absolutely leaves me baffled is how many mistakes <em>Amnesia Rebirth <\/em>makes that <em>Amnesia The Dark Descent <\/em>didn\u2019t make.\u00a0 <em>Amnesia The Dark Descent <\/em>seemed to perfectly balance giving you enough resources so you went always in the dark.\u00a0 The shambling horrors in the previous game had me more unsettled than the monsters in <em>Amnesia Rebirth.<\/em>\u00a0 Finally, <em>Amnesia The Dark Descent <\/em>never had to restore to putting me in a literal maze.\u00a0 <em>Amnesia Rebirth<\/em> isn\u2019t terrible, but it is genuinely disheartening to see a studio that loves horror so much make something that feels like such a step backward.\u00a0 It truly feels like Frictional Games lost all memory of the lessons they had learned from their previous games when making <em>Amnesia Rebirth.<\/em>\u00a0 I wonder if there is a word used to describe that&#8230;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1-1024x576.jpg\" alt=\"\" class=\"wp-image-1466\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/05\/amnesia-1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n","protected":false},"excerpt":{"rendered":"<p>This article originally ran under a different banner\/website in October of 2020 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy. HEAR YE!!!&nbsp; HEAR YE!!! MY LOYAL FOLLOWERS!!!&nbsp; It has been one unruly year.&nbsp; I, the Video Game Doomsayer, strongly considered making this review a tale about playing the latest&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2021\/05\/17\/amnesia-rebirth-review-stumbling-in-the-dark\/\">Continue reading <span class=\"screen-reader-text\">Amnesia Rebirth Review: Stumbling in the Dark<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":1455,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-1454","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1454","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=1454"}],"version-history":[{"count":1,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1454\/revisions"}],"predecessor-version":[{"id":1467,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1454\/revisions\/1467"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/1455"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=1454"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=1454"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=1454"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}