{"id":1845,"date":"2023-03-07T04:03:51","date_gmt":"2023-03-07T04:03:51","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=1845"},"modified":"2023-03-07T23:50:17","modified_gmt":"2023-03-07T23:50:17","slug":"dead-space-2-review-curse-of-the-sequel","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2023\/03\/07\/dead-space-2-review-curse-of-the-sequel\/","title":{"rendered":"Dead Space 2 Review &#8211; Curse of the Sequel"},"content":{"rendered":"\n<p>HEAR YE!!!&nbsp; HEAR YE!!!&nbsp; My followers, I have fallen ill with the fever.&nbsp; It claims a gamer at one point in their life, usually after completing a game.&nbsp; Their senses begin to dull.&nbsp; Food and drink taste as dry as the desert sun.&nbsp; Their minds are driven completely mad as if their brains were melting within their own skulls.&nbsp; Rhyme nor reason can sate their appetite.&nbsp; Only one thing can calm the fever: more.&nbsp; More of the game we just finished.&nbsp; More DLC or expansion packs.&nbsp; We simply lust for more of that game that brought us so much joy in a short time.&nbsp; We don\u2019t want it; we just need it.&nbsp; The fever consumes us.&nbsp; I, the Video Game Doomsayer, have fallen ill with this fever.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"640\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231-1024x640.jpg\" alt=\"\" class=\"wp-image-1847\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231-1024x640.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231-300x188.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231-768x480.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231-1536x960.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231-1568x980.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/thumb-1920-82231.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>No doubt it set in as I finished the <em>Dead Space<\/em> remake.&nbsp; As the credits rolled by, I felt it creep in.&nbsp; I simply wanted more <em>Dead Space<\/em>.&nbsp; I wanted more crawling around in the deep dark corners of space.&nbsp; I wanted my heart to race as I was carefully cutting away at necromorph\u2019s limbs only to see more creeping in behind me.&nbsp; I needed that horror game rush.&nbsp; It was at that moment I knew the only thing that could quell the madness.&nbsp; So join me, my loyal followers, as I tell the tale of <em>Dead Space 2.<\/em><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"460\" height=\"215\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/header.jpg\" alt=\"\" class=\"wp-image-1848\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/header.jpg 460w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/header-300x140.jpg 300w\" sizes=\"auto, (max-width: 460px) 100vw, 460px\" \/><\/figure>\n<\/div>\n\n\n<p>The story of <em>Dead Space 2<\/em> begins in an asylum aboard Titan Station, a space station located on the Saturn moon, Titan.&nbsp; Having been rescued after destroying the Marker on Aegis VII, the government has thrown Isaac into an asylum to cover up the previous game\u2019s events.&nbsp; Upon learning there is another Marker somewhere on Titan Station, Isaac breaks out of the asylum as a necromorph outbreak strikes.&nbsp; Vowing to avoid a similar event to the one on the Ishimura, Isaac ventures through the desolate streets of the Titan Station to find and destroy the Marker.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1024x576.jpg\" alt=\"\" class=\"wp-image-1849\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p><em>Dead Space 2 <\/em>is certainly looking to expand on the <em>Dead Space<\/em> mythos, trading the Ishimura&#8217;s quiet isolated feeling for the panic of the Titan Station&#8217;s hectic streets.&nbsp; <em>Dead Space 2 <\/em>certainly feels like it needs to be a bigger and bolder sequel.&nbsp; Fortunately, the primary gameplay of slicing off limbs of the necromorph like a sci-fi surgeon is still as satisfying as it is nerve-wracking.&nbsp; Much like my complaints with the original and remake, I enjoy so much of the Dead Space formula that most of the complaints I am planning on laying at <em>Dead Space 2<\/em>\u2019s feet are more nit-picks than serious grievances.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/ss_9c30bec7afc2af52288d769d67a4894d46d31d53.1920x1080-1024x576.jpg\" alt=\"\" class=\"wp-image-1850\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/ss_9c30bec7afc2af52288d769d67a4894d46d31d53.1920x1080-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/ss_9c30bec7afc2af52288d769d67a4894d46d31d53.1920x1080-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/ss_9c30bec7afc2af52288d769d67a4894d46d31d53.1920x1080-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/ss_9c30bec7afc2af52288d769d67a4894d46d31d53.1920x1080.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>The lighting has received a huge upgrade from the original.&nbsp; Gone are the vast well light rooms that were all over the Ishiruma.&nbsp; Titan Station has much more pitch-black corners, and some are even lit by small candles giving a cult feeling to some of the creepier locations.&nbsp; Unfortunately, the recent remake has shattered the illusion with the lighting in <em>Dead Space 2.&nbsp; <\/em>The lighting in the <em>Dead Space<\/em> remake isn\u2019t great because it shrouds the Ishimura in darkness.&nbsp; Its strength lies in the few light sources still working on the ship.&nbsp; Small emergency lights flickering on and off.&nbsp; You think you catch a glimpse of a shadow, but it\u2019s just the lights playing tricks on you.&nbsp; You don\u2019t get this with the candles lighting the dark halls within <em>Dead Space 2.<\/em>&nbsp; Certainly, it is unfair to compare the lighting engine of these two games, especially since one is twelve years old.&nbsp; I applaud them for their efforts to push the lighting as far as they could.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/dark-corner.png\" alt=\"\" class=\"wp-image-1851\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/dark-corner.png 640w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/dark-corner-300x225.png 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n<\/div>\n\n\n<p>The various puzzles also seemed to be more impressive than I remembered.&nbsp; The story only vaguely touches on the fact that Isaac is an engineer, but there are a lot more puzzles that play into his previous line of work.&nbsp; There is a hacking mini-game that asks you to line up a rotating triangle within three octagons which makes it look like Isaac is trying to reroute the wiring.&nbsp; You have to align fuses with a specific pattern within a giant circuit room.&nbsp; The puzzle that certainly impressed me the most was unplugging the life support system to put out a fire and then scrambling to plug it back in before Isaac\u2019s oxygen ran out.&nbsp; I have a sinking suspicion that the puzzles within <em>Dead Space 2<\/em> did not get the love they deserved back in the day.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1-1024x576.jpg\" alt=\"\" class=\"wp-image-1852\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-1.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>The environmental design of the space station might have gotten too much credit.&nbsp; Now I am not saying the locations within Dead Space 2 are bad, just not as memorable as the ones from Dead Space.&nbsp; Even before I played the remake, I always remembered every location within the Ishimura.&nbsp; This might be due to <em>Dead Space<\/em>\u2019s slower pacing and backtracking to previous levels.&nbsp; Dead Space 2 feels like a rollercoaster whipping by the church, the preschool, back on the Ishimura, and so on.&nbsp; The second I try to get immersed in these spaces I am hurried along like a child on a field trip to the museum.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-2-1024x576.jpg\" alt=\"\" class=\"wp-image-1853\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-2-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-2-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-2-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>Thankfully, I am here to cut off the limbs of necromorphs, not worry about environmental design.&nbsp; Most of the old cast of enemies make a return for the sequel with the exception being the Twitchers, who I won\u2019t miss after the remake.&nbsp; However, <em>Dead Space 2<\/em> is under the obligation as a sequel to add new enemies into the mix.&nbsp; Let\u2019s start with the puker, a ranged enemy that spits at you from afar.&nbsp; I see where the <em>Dead Space<\/em> remake pulled him from.&nbsp; I still think this enemy fills the same role as the Lurker and is nowhere as interesting.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"637\" height=\"358\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/puker.png\" alt=\"\" class=\"wp-image-1854\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/puker.png 637w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/puker-300x169.png 300w\" sizes=\"auto, (max-width: 637px) 100vw, 637px\" \/><\/figure>\n<\/div>\n\n\n<p>Next on the surgeon\u2019s table is The Pack: a small child-like necromorph that usually hunts in, you guessed it, a pack.&nbsp; During my younger years, I thought these enemies intimidating as they barrel down towards you screeching and howling, but now, I think they are just dull.&nbsp; The Pack doesn\u2019t show signs of body horror that the necromorphs are known for.&nbsp; They just look like every other pale child enemy pulled from the dozen of other horror games.&nbsp; To add insult to injury, the Pack doesn\u2019t require any strategic dismemberment that\u2019s core to the series.&nbsp; You just shoot them once and they die.&nbsp; Use an explosive and they fall like bowling pins.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/necromorph-babies-1024x576.jpg\" alt=\"\" class=\"wp-image-1855\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/necromorph-babies-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/necromorph-babies-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/necromorph-babies-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/necromorph-babies.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>At least the Pack\u2019s younger sibling, the Crawlers, are more in line with the core of <em>Dead Space.&nbsp; <\/em>The Crawler&#8217;s explosive sac on its back at least gives you a target to aim for.&nbsp; Again, like the Pack, I initially thought these enemies were eerie at first, but as I got older they don\u2019t have the same body horror as other necromorphs.&nbsp; The Lurker remains the superior necromorph baby.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2-1024x576.jpg\" alt=\"\" class=\"wp-image-1856\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Crawlers-Dead-Space-2.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>What could be worse than these enemies?&nbsp; The Cyst.&nbsp; The flesh walls of The Corruption have reached their teenage years as the Cyst act as both pimples and explosive mines.&nbsp; They hide in dark corners hoping a crazed engineer will walk next to them so they can spit an explosive at them.&nbsp; Thankfully, they make this loud groan giving away their position and they are mostly found in empty hallways.&nbsp; They mainly test to see if you are paying attention but doesn\u2019t this highlight the issue with these newer enemies?&nbsp; These enemies aren\u2019t new pieces on a chessboard like previous necromorphs.&nbsp; They aren\u2019t pawns; they are just fodder.&nbsp; Fodder that you don\u2019t even want to waste precious plasma cutter ammo on.&nbsp; I got to the point where I was only using my pulse rifle on these enemies and that weapon is the blandest weapon in the <em>Dead Space<\/em> series.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"277\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/41p79ipx4rL.jpg\" alt=\"\" class=\"wp-image-1857\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/41p79ipx4rL.jpg 500w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/41p79ipx4rL-300x166.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/figure>\n<\/div>\n\n\n<p>I will give <em>Dead Space 2<\/em> some credit, these aren\u2019t the only new enemies on display.&nbsp; An enemy inspired by <em>Jurassic Park\u2019s <\/em>velociraptors has been added; appropriately named the Stalker.&nbsp; The raptor-like creatures will try to get the flank on you and charge at you like a raging bull.&nbsp; There is certainly some tension as you pan around the environment trying to spot the Stalkers peaking its head out from cover.&nbsp; Unlike our other adolescent-like enemies, you can shoot off the Stalker\u2019s legs and watch as they viciously crawl at you like other necromorphs.&nbsp; However, most of the time, I just lay down a mine from the new mine detonator weapon and watch as the Stalker barrel right into the explosion.&nbsp; A bit anticlimactic if I am honest.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-3-1024x576.jpg\" alt=\"\" class=\"wp-image-1858\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-3-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-3-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-3-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-3.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>There have weirdly been a lot of new weapons added to <em>Dead Space 2<\/em> that seemed focused on doing mass area of effect damage rather than pin-point dismemberment.&nbsp; The Mine Detonator is a prime example, but we also have weapons like the Javelin gun.&nbsp; Rather than surgically remove limbs from necromorphs, simply fire the Javelin gun to pin a necromorph against the wall.&nbsp; You can also use the Rivet gun secondary fire to launch a shrapnel bomb into a group of enemies.&nbsp; Folly is this ambition to turn <em>Dead Space 2 <\/em>into every other mindless shooter.&nbsp; Am I not here to cut off the limbs of the necromorphs as many of the characters suggest in the first few chapters?&nbsp; So why give me tools unfit for such a job?<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-4-1024x576.jpg\" alt=\"\" class=\"wp-image-1859\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-4-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-4-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-4-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/maxresdefault-4.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>This is probably the main issue with Dead Space 2 as a whole.&nbsp; It so clearly wants to move away from its eerie isolated feel of the first game for something more tolerable for mass audiences.&nbsp; A mere shooter with horror-themed imagery draped over it.&nbsp; We have traded the quiet unnerving hallways for the ghost of Nicole screaming in Isaac\u2019s face every other minute.&nbsp; Some of these moments are well done such as Nicole ambushing us, trying to stick a syringe in our eyes; only for us to realize she is not there and Isaac is only fighting himself.&nbsp; Only this moment is undercut by the four other times she tried to scream in our faces earlier.&nbsp; <em>Dead Space 2<\/em> is competent enough to realize the first title carried a similar atmosphere to the first <em>Alien <\/em>film.&nbsp; Naturally, it would make sense to build Dead Space 2 in a similar fashion to <em>Aliens.&nbsp; <\/em>Unfortunately, this feels more like <em>Alien 3<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"512\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Alien3-1024x512.png\" alt=\"\" class=\"wp-image-1861\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Alien3-1024x512.png 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Alien3-300x150.png 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Alien3-768x384.png 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Alien3.png 1140w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Want more proof?&nbsp; Go check out the marketing campaign for this game called \u201cYour mother hates Dead Space 2.\u201d&nbsp; I love the <em>Dead Space<\/em> series, but my god is this hard to watch.&nbsp; The pure definition of tone deaf.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Your Mom Hates Dead Space 2 &#039;Participant #0113&#039; Reaction\" width=\"750\" height=\"422\" src=\"https:\/\/www.youtube.com\/embed\/Pcm5M-KWQnM?start=12&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>As the credits rolled on <em>Dead Space 2, <\/em>I can\u2019t help but feel my fever to play more <em>Dead Space<\/em> fade.&nbsp; <em>Dead Space 2<\/em> is certainly not a bad game.&nbsp; Nor is it a bad <em>Dead Space<\/em> game unlike the bastardized <em>Dead Space 3<\/em>.&nbsp; The skeleton of the game I loved is still in there. It has just gone the way of most horror stories as they desperately try to appeal to more fans.&nbsp; The quiet chilling moments are subbed out for more monsters screaming in your face.&nbsp; The original <em>Dead Space<\/em> only had Nicole jump-scare you once toward the end.&nbsp; I have lost count of how often she\u2019s done it in <em>Dead Space 2<\/em>.&nbsp; It doesn\u2019t make <em>Dead Space 2<\/em> an ill-forgotten game, more just crass and crude.&nbsp; A lot of that early video game immaturity is coursing through <em>Dead Space 2.<\/em><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/deadspace2final_610.jpg\" alt=\"\" class=\"wp-image-1862\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/deadspace2final_610.jpg 800w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/deadspace2final_610-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/deadspace2final_610-768x432.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure>\n<\/div>\n\n\n<p>I know EA is wondering if people are interested in a remake of <em>Dead Space 2 and 3.&nbsp; <\/em>Personally, I think <em>Dead Space 2<\/em> would need a lot of work to be brought up to par with the <em>Dead Space<\/em> remake.&nbsp; Honestly, it is time to pull a page out of Capcom\u2019s book and start over the way they did for <em>Resident Evil 4<\/em> and <em>Resident Evil 7.&nbsp; <\/em>Let someone take a fresh stab at <em>Dead Space 4 <\/em>rather than try to fix everything that has cursed this sequel.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Dead-Space-PV_01-11-23-1024x576.jpg\" alt=\"\" class=\"wp-image-1863\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Dead-Space-PV_01-11-23-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Dead-Space-PV_01-11-23-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Dead-Space-PV_01-11-23-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2023\/03\/Dead-Space-PV_01-11-23.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>HEAR YE!!!&nbsp; HEAR YE!!!&nbsp; My followers, I have fallen ill with the fever.&nbsp; It claims a gamer at one point in their life, usually after completing a game.&nbsp; Their senses begin to dull.&nbsp; Food and drink taste as dry as the desert sun.&nbsp; Their minds are driven completely mad as if their brains were melting&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2023\/03\/07\/dead-space-2-review-curse-of-the-sequel\/\">Continue reading <span class=\"screen-reader-text\">Dead Space 2 Review &#8211; Curse of the Sequel<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":1846,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-1845","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1845","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=1845"}],"version-history":[{"count":3,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1845\/revisions"}],"predecessor-version":[{"id":1867,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/1845\/revisions\/1867"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/1846"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=1845"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=1845"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=1845"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}