{"id":34,"date":"2021-01-26T03:35:48","date_gmt":"2021-01-26T03:35:48","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=34"},"modified":"2021-01-26T03:36:11","modified_gmt":"2021-01-26T03:36:11","slug":"the-end-is-nigh-because-of-the-death-of-single-player","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2021\/01\/26\/the-end-is-nigh-because-of-the-death-of-single-player\/","title":{"rendered":"The End is Nigh &#8230; because of the Death of Single Player"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"790\" height=\"444\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/01\/1ed.jpg\" alt=\"\" class=\"wp-image-35\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/01\/1ed.jpg 790w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/01\/1ed-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/01\/1ed-768x432.jpg 768w\" sizes=\"auto, (max-width: 790px) 100vw, 790px\" \/><\/figure><\/div>\n\n\n\n<p>This article originally ran under a different banner\/website in May of 2018 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy.<\/p>\n\n\n\n<p>Ladies and Gentlemen!!!&nbsp; Thank you for coming out today. We are all gathered here today to lament the passing of single-player games.&nbsp; I am sure many of you remember the first time you met a single-player game.&nbsp; For me, it was the first time I played <em>Bioshock<\/em>, a game that took to me on a miraculous journey through a beautiful breathing world filled with ironic characters and landmarks.&nbsp; I knew single-player games and I would have a friendship that would last a lifetime.&nbsp; The friendship unfortunately came to an end.&nbsp; Numerous publishers, including <em>Electronic Arts <\/em>and <em>Activision<\/em>, have cried the death of single-player games.&nbsp; Only multiplayer games like <em>Fortnite <\/em>and <em>Call of Duty <\/em>exist, but now is not the time for grudges.&nbsp; We are here to mourn the single-player experience.&nbsp; You will truly be missed.<\/p>\n\n\n\n<p>Now I can see many of you look up from your PS4 and point to <em>God of War<\/em> with confused looks.&nbsp; <em>God of War <\/em>has been extremely successful, how can single player be dead?&nbsp; Even throughout the past few years, the amount of single-player games has not waned. &nbsp; For me, <em>Evil Within 2,<\/em> <em>Cuphead, Wolfenstein 2, Prey, Resident Evil 7, <\/em>and <em>Hellblade: Senua\u2019s Sacrifice<\/em> have all been single-player experiences that I have played or have been burning to fit in between a busy schedule of heralding and napping on park benches.&nbsp; My list obviously doesn\u2019t include amazing single players on consoles including <em>The Last of Us, Bloodborne, <\/em>and <em>Horizon Zero Dawn<\/em>.&nbsp; Who could also forget Nintendo, the king of single-player experience, held their own comeback tour starring both <em>Zelda: Breath of the Wild<\/em> and <em>Super Mario Odyssey.<\/em>&nbsp; Even as I speak, <em>Dark Souls Remastered <\/em>and <em>Crash Bandicoot N Sane Trilogy<\/em> release loom on the horizon.&nbsp; So it would appear single player is alive and well, despite my eulogy.&nbsp; So where does this narrative of the single player\u2019s demise come from?<\/p>\n\n\n\n<p>I, for one, do not believe single-player games are going the way of the dodo.&nbsp; I believe in playing a healthy balance of single and multiplayer games.&nbsp; Many higher-ups of publishers have gone on record saying the opposite.&nbsp; Merely, a year after <em>Bioshock\u2019s<\/em> success, former Vice President of Microsoft, Phil Harrison, stated he didn\u2019t believe gamers wanted games that didn\u2019t have some sort of network connectivity or didn\u2019t have downloadable content available.&nbsp; In the wake of the closing Visceral studio (known for the <em>Dead Space <\/em>series), EA Vice President, Patrick S\u00f6derlund, announced EA was looking to \u201cpivot the design\u201d of the single-player <em>Star Wars <\/em>game Visceral had been crafting.&nbsp; Almost seems like EA doesn\u2019t have faith in a single-player <em>Star Wars<\/em> game, despite some of the fan-favorite <em>Star Wars <\/em>games being single-player games including the <em>Knights of the Old Republic<\/em> and <em>Jedi Knight<\/em> series.<\/p>\n\n\n\n<p>So if the heart monitor of single-player games is still going, why do these companies claim the single-player is dead.&nbsp; I believe major publishers are looking to go all-in on their multiplayer live service games such as Ubisoft\u2019s <em>Rainbow Six Siege <\/em>and <em>Ghost Recon Wildlands<\/em>.&nbsp; After the disastrous launch of <em>Star Wars: Battlefront II<\/em>, EA posted earnings that showcased a 39 percent increase in microtransactions sales, thanks to their sports titles Ultimate Team mode.&nbsp; This mode has players build teams with athletes available to them through a pack unlocking system, quite similar to <em>Star Wars: Battlefront II<\/em>\u2019s perk system.&nbsp; One could easily imply EA was hoping to cash in on <em>Star Wars<\/em> fans in the same way they cashed in on a sports fan.&nbsp; Due to the competitive atmosphere of multiplayer games, they seem to be more suitable for publishers to add in pay-to-win mechanics.&nbsp; Even multiplayer games, without predatory microtransactions, have success selling skins as it is enjoyable to show off cosmetics to other players since NPC\u2019s aren\u2019t usually coded to appreciate them.&nbsp; Microtransactions, in general, don\u2019t seem to find success in single-player games and can lead to them selling poorly.&nbsp; EA deemed <em>Dead Space 3 <\/em>a failure after attempting to ham fist the ability to purchase ammo into it.&nbsp; <em>Warner Brother<\/em>\u2019s expressed disappointment in <em>Shadow of War <\/em>and even decided to close the game\u2019s store that contained the loot chest of random orcs.&nbsp; It is almost as if, it is too tempting to balance the solo experience around enticing players into partaking in these microtransactions, but I am sure the games industry would stand up and cry that I am Jon Snow and I know nothing about game balancing.<\/p>\n\n\n\n<p>Now I am sure many of you have written me off as a single-player fanatic who wants multiplayer to disappear.&nbsp; While I firmly pitch my tent in the single-player camp, I do have times when I want to go online and brawl with the kids.&nbsp; I still enjoy playing MOBAs like <em>League of Legends <\/em>and <em>Heroes of the Storm<\/em> with fellow doomsayers.&nbsp; The fire of competition still burns in this old tired doomsayer\u2019s veins.&nbsp; After a long day of reminding people that the game\u2019s industry is marching to its end, I like to unwind and experience a well crafted and paced story.&nbsp; That\u2019s just personally what I like; while, others relax with a few rounds of <em>Fortnite<\/em>.&nbsp; Everyone has different tastes and I just hope publishers keep that in mind when developing games.&nbsp; There is room in the market for both <em>Fortnite <\/em>and <em>God of War<\/em>, despite what EA thinks.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This article originally ran under a different banner\/website in May of 2018 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy. Ladies and Gentlemen!!!&nbsp; Thank you for coming out today. We are all gathered here today to lament the passing of single-player games.&nbsp; I am sure many of you remember&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2021\/01\/26\/the-end-is-nigh-because-of-the-death-of-single-player\/\">Continue reading <span class=\"screen-reader-text\">The End is Nigh &#8230; because of the Death of Single Player<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":35,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-34","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-opinion","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/34","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=34"}],"version-history":[{"count":2,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/34\/revisions"}],"predecessor-version":[{"id":37,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/34\/revisions\/37"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/35"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=34"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=34"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=34"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}