{"id":461,"date":"2021-04-02T18:49:23","date_gmt":"2021-04-02T18:49:23","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=461"},"modified":"2021-04-02T18:49:23","modified_gmt":"2021-04-02T18:49:23","slug":"ratchet-and-clank-2016-savior-or-false-shepherd","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/02\/ratchet-and-clank-2016-savior-or-false-shepherd\/","title":{"rendered":"Ratchet and Clank (2016): Savior or False Shepherd"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor-1024x576.jpg\" alt=\"\" class=\"wp-image-462\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-and-clank-2-rumor.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>This article originally ran under a different banner\/website in April of 2019 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy.<\/p>\n\n\n\n<p>HEAR YE!!! HEAR YE!!! One fateful night, Sony and Insomniac Games moved in next door.&nbsp; As they threw a party to celebrate the PS4, their cat named <em>Ratchet and Clank<\/em> was hit by a truck.&nbsp; Insomniac Games knew Sony was going to be so disappointed.&nbsp; Sony loved that cat.&nbsp; I could see the same sorrow wash over Insomniac Games\u2019 face.&nbsp; I told Insomniac Games to meet me at my house and bring <em>Ratchet and Clank <\/em>with them.&nbsp; We journeyed into the dark and misty forest.&nbsp; Lightning striking off in the distance.&nbsp; Eerie sounds coming from all directions.&nbsp; Even though I never saw them, I could feel a pair of eyes watching us.&nbsp; It was lurking in the shadows just out of sight, but nonetheless, its dark presence could be felt.&nbsp; I knew it was too late to turn back.&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"535\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/image-1-1024x535.png\" alt=\"\" class=\"wp-image-463\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/image-1-1024x535.png 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/image-1-300x157.png 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/image-1-768x401.png 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/image-1.png 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>As we walked, I told Insomniac Games about the myth.&nbsp; I told him about how publishers knew the power of this place.&nbsp; How they feared it but their greed drew them to it.&nbsp; I told them how these woods belong to nostalgia.&nbsp; How the ground was bad.&nbsp; Maybe it was some crazy folk tale, but there is something up in these woods, something that brings old franchises back from the dead.&nbsp; I told Insomniac that maybe <em>Ratchet and Clank <\/em>should stay dead, but they insisted Sony needed <em>Ratchet and Clank<\/em>.&nbsp; I tried to convince them that Sony would love <em>Marvel\u2019s Spider-Man<\/em>, but once Insomniac Games\u2019 dug into the ground, I knew there was no stopping him.<\/p>\n\n\n\n<p>The next day, I saw it hobbling down the road.&nbsp; Sony instantly spotted it and rushed to the ghoulish corpse of <em>Ratchet and Clank<\/em>.&nbsp; All of Sony\u2019s worries of <em>Ratchet and Clank<\/em> running away had vanished, as they were reunited with their favorite pet.&nbsp; I, on the other hand, couldn\u2019t be more fearful.&nbsp; Luckily, I had told Sony about my hobby of reviewing games; they turned to me and asked me to play with <em>Ratchet and Clank<\/em>.&nbsp; I knew I had no choice.&nbsp; I showed Insomniac Games that grave spot.&nbsp; I knew these games don\u2019t come back the same.&nbsp; I knew it would fall to me to see if <em>Ratchet and Clank (2016) <\/em>was a worthy reboot or sick animal of a game that needs to be put down.&nbsp; I knew I was the only one to make that call.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/pet-sematary.jpg\" alt=\"\" class=\"wp-image-464\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/pet-sematary.jpg 1000w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/pet-sematary-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/pet-sematary-768x432.jpg 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure><\/div>\n\n\n\n<p>So what is this monstrosity sitting on my floor coughing up hairballs?&nbsp; Well, <em>Ratchet and Clank (2016) <\/em>is a mascot action-adventure staring PS2 famed duo Ratchet and Clank.&nbsp; Our story is about how the famed duo became friends, joined the Galactic Rangers, and saved the galaxy on their multiple journeys.&nbsp; The story is a bit standard due to previous <em>Ratchet and Clank<\/em>\u2019s operating on the same formula for their stories.&nbsp; Like many mascot platformers, the gameplay drives the car while the stories read the map.&nbsp; The story might seem rushed at times but does its job in navigating Ratchet and Clank to new and colorful worlds to experience the game.&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"429\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/2865220-6727316357-16987.jpg\" alt=\"\" class=\"wp-image-465\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/2865220-6727316357-16987.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/2865220-6727316357-16987-300x126.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/2865220-6727316357-16987-768x322.jpg 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>That being said, what is the gameplay of <em>Ratchet and Clank (2016)?&nbsp; <\/em>Like classic PS2 games, <em>Ratchet and Clank (2016) <\/em>is one part third-person shooter, one-part platformer, one-part puzzle game, shaken not stirred, and served on the rocks.&nbsp; Your traditional PS2 era mascot platform cocktail.&nbsp; You would think the game wouldn\u2019t be able to juggle all these ideas, but Insomniac\u2019s 14-year experience shines through, like <em>Ratchet and Clank (2016) <\/em>is really well-paced.&nbsp; You never get the sense you&#8217;re doing too much shooting or platforming.&nbsp; It all perfectly balanced out.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o-1024x576.jpg\" alt=\"\" class=\"wp-image-466\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/12968181_799534100182477_844576335218313937_o.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Not everything is perfect though.&nbsp; Cast your eye to the third-person shooting.&nbsp; As a tradition in most <em>Ratchet and Clank <\/em>games, the guns are wild and wacky.&nbsp; The gun that comically turns enemies into sheep, rightfully named the Sheepinator, still brings a smile to my face.&nbsp; A highlight of the game will always be watching a horde of enemies rounding a corner to come headfirst into the Sheepinator\u2019s beam to magically poof into a sheep.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1024x576.jpg\" alt=\"\" class=\"wp-image-467\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/maxresdefault.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>The arsenal is varied enough to become satisfying when you pick the one gun perfectly designed for the situation, but the actual shooting becomes a chaotic colorful cloud that makes firefights hard to manage. With multiple particles coming from you and the enemies, it becomes hard to notice enemies or yourself taking damage.&nbsp; I really only noticed my health rapidly declining when Ratchet complained about his health.&nbsp; A feedback system similar to Insomniac\u2019s later title, <em>Marvel\u2019s Spider-Man<\/em>, would help out.&nbsp; I always knew when I knocked out an enemy in <em>Marvel\u2019s Spider-Man<\/em> because Spider-Man always gave a louder snappier punch when subduing an enemy.&nbsp; This feedback system always feels like the icing on top of a cake.&nbsp; The cake is always good on its own, but the icing, much like a feedback system in combat, always makes the cake superior.<\/p>\n\n\n\n<p>Much like other mascot platformers, the duo of Ratchet and Clank have to jump, double jump, glide, and slide across the levels when they aren\u2019t shooting at enemies.&nbsp; A lot of levels are naturally based around it. The one that mainly comes to mind is the train section on the metropolis planet, Kerwan.&nbsp; In an almost futuristic- train-robbery-like scene, Ratchet and Clank must perform platforming tricks to get to the next car while dealing with the shots fired from enemies on top of the train.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1-1024x576.jpg\" alt=\"\" class=\"wp-image-469\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ratchet-clank-ps4-1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Again, the platforming also had some small nitpicks.&nbsp; What I found frustrating were the jetpack fighting and rail surfing.&nbsp; You must hold L1 to fly with the jetpack, but you use L2 to aim your weapons.&nbsp; I found attempting to hold both buttons to tangle my fingers as bad as some of the harder <em>Guitar Hero <\/em>songs.&nbsp; The jetpack is not as frustrating as rail surfing when you obtain the grind boots.&nbsp; When you obtain this stylish footwear, you can surf on these railcars to reach the later part of some levels.&nbsp; Unfortunately, if you hit an obstacle or fall off the edge, you instantly die.&nbsp; This made me have to repeat the first phase of the final bosses over and over.&nbsp; Nothing is better than hearing the boss repeat \u201cI love to stay and chat\u201d to the point I can hear it in my sleep.&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3-1024x576.jpg\" alt=\"\" class=\"wp-image-468\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Nef3.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>Finally, we have puzzles which consist of Clank and Trespasser puzzles.\u00a0 The Clank puzzles involved navigating the level as Clank with the help of small robots that can transform into springs, power generators, or bridges.\u00a0 The Trespasser puzzles are a circular beam puzzle that requires you to match up beams with various sensors.\u00a0 Both of these puzzles are fun and challenging, but Clank becomes really impatient during both sections.\u00a0 The Clank puzzles had Clank constantly saying what needed to be done to solve the problem and he constantly reminded me of the auto hack feature in the Trespasser puzzles.\u00a0 Every time he did this I would yell, \u201cSILENCE MACHINE, I CAN SOLVE THIS PUZZLE MYSELF.\u201d<\/p>\n\n\n\n<p>Clank\u2019s impatience is a good representation of <em>Ratchet and Clank (2016)<\/em>.\u00a0 As a whole, the game is a really satisfying and fun experience, but a couple of nitpicks hold the title back from being perfect.\u00a0 Much like the combat, <em>Ratchet and Clank (2016)<\/em> is a cake that\u2019s missing the icing.\u00a0 The foundation is solid and tasty, but a little bit of polish and icing would put this on the level of <em>Marvel\u2019s Spider-Man<\/em>.\u00a0 So while <em>Ratchet and Clank (2016) <\/em>might be a bit different from the previous non-dead version, it definitely doesn\u2019t need to be put down.\u00a0 I might even be comfortable letting you nap in my lap, as long as you don\u2019t drool.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This article originally ran under a different banner\/website in April of 2019 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy. HEAR YE!!! HEAR YE!!! One fateful night, Sony and Insomniac Games moved in next door.&nbsp; As they threw a party to celebrate the PS4, their cat named Ratchet and&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/02\/ratchet-and-clank-2016-savior-or-false-shepherd\/\">Continue reading <span class=\"screen-reader-text\">Ratchet and Clank (2016): Savior or False Shepherd<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":462,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-461","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/461","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=461"}],"version-history":[{"count":1,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/461\/revisions"}],"predecessor-version":[{"id":470,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/461\/revisions\/470"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/462"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=461"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=461"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=461"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}