{"id":482,"date":"2021-04-03T18:49:14","date_gmt":"2021-04-03T18:49:14","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=482"},"modified":"2021-04-03T18:49:14","modified_gmt":"2021-04-03T18:49:14","slug":"katana-zero-savior-or-false-shepherd","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/03\/katana-zero-savior-or-false-shepherd\/","title":{"rendered":"Katana Zero: Savior or False Shepherd"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"683\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-1024x683.jpg\" alt=\"\" class=\"wp-image-483\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-1024x683.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-300x200.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title-768x512.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/title.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>This article originally ran under a different banner\/website in May of 2019 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy.<\/p>\n\n\n\n<p>HEAR YE!!!&nbsp; HEAR YE!!!&nbsp; I am always truly amazed by Devolver Digital.&nbsp; In a world where EA, Activision, and Warner Brothers are trying to squeeze blood from stones, Devolver Digital always seems committed to publishing fun games.&nbsp; I will admit I have railed against some of their games in the past, but I wouldn\u2019t say those games were bad, just didn\u2019t fit my personal taste.&nbsp; However, for every, <em>I Hate Running Backwards <\/em>and <em>Ape Out<\/em>, I receive a <em>The Red Strings Club<\/em>, <em>Gris<\/em>, <em>Enter the Gungeon, <\/em>or <em>Hotline Miami<\/em>.&nbsp; Frankly, I rather have a publisher that misses the mark than one who attempts to turn every game into a live service designed to numb you into a trance hoping you will fork over more money to get a small sense of satisfaction.&nbsp; It is almost like the futuristic mega-corporation takeover that so many sci-fi movies predict is happening right now.&nbsp; Speaking of sci-fi futuristics, let\u2019s talk about Devolver Digital\u2019s latest title: <em>Katana Zero<\/em>.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"460\" height=\"215\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana_Zero_pre-release_Steam_header.jpg\" alt=\"\" class=\"wp-image-484\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana_Zero_pre-release_Steam_header.jpg 460w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana_Zero_pre-release_Steam_header-300x140.jpg 300w\" sizes=\"auto, (max-width: 460px) 100vw, 460px\" \/><\/figure><\/div>\n\n\n\n<p>First, let\u2019s address the elephant in the room.&nbsp; Yes, <em>Katana Zero <\/em>is very much like <em>Hotline Miami<\/em>.&nbsp; If you were working the Epic Games slave pits, constantly updating <em>Fortnite, <\/em>and weren\u2019t able to check out <em>Hotline Miami<\/em>, let me set the scene.&nbsp; <em>Hotline Miami <\/em>is a top-down action game consisting of wild neon pixels, a pounding soundtrack, and buckets of blood.&nbsp; You\u2019re tasked with executing everyone in the level in a very John Wick style.&nbsp; The game encourages a frantic run and gun mentality as getting hit once by a stray bullet or punch lands you right back at the beginning of the level.&nbsp; Unlike <em>Ape Out<\/em>, <em>Hotline Miami <\/em>doesn\u2019t want to delay you from the frantic action as it almost instantly resets the level upon death.&nbsp; This allows for the breakneck pace to continue even when a level is wiping the floor with you.&nbsp; <em>Hotline Miami<\/em> also kickstarted the belief that every Devolver Digital game had to be a love letter to the 80s consisting of retro technology and drugs.&nbsp; Now, a lot of these elements are in <em>Katana Zero<\/em>, but I wouldn\u2019t call <em>Katana Zero <\/em>a <em>Hotline Miami <\/em>clone.&nbsp; These two compare similarly to the comparison of <em>Dark Souls <\/em>and <em>Sekiro: Shadows Die Twice.&nbsp; <\/em>The framework is very much the same, but the devil is in the details.&nbsp;<\/p>\n\n\n\n<p>You are an unnamed samurai assassin in the dystopia city that is straight from 80s sci-fi.&nbsp; Every day, you report to a psychiatrist.&nbsp; He will discuss previous missions and dreams with you before administering you a drug and a dossier.&nbsp; These sessions with your psychiatrist and meetings with other characters give you dialog options.&nbsp; While none of the dialog options really alter the story, you do have the option to interrupt people which can alter some of their lines.&nbsp; I successfully convinced a receptionist on one of the levels that I was a cosplayer for a random in-game anime.&nbsp; At first, she didn\u2019t recognize the cosplay until I lied about being from a later season.&nbsp; I was given the option to interrupt her the whole time, but I never took it.&nbsp; Later in the game, I ran into her.&nbsp; She had caught up to the season I had lied about and asked if I wanted to watch anime with her sometime.&nbsp; Something, very much not needed in a game where you can only progress by killing everyone on a stage, but was able to coerce a smile from your jaded Doomsayer.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana-Zero-review-4-1024x576.jpg\" alt=\"\" class=\"wp-image-486\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana-Zero-review-4-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana-Zero-review-4-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana-Zero-review-4-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Katana-Zero-review-4.jpg 1087w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>When you&#8217;re not interrupting your psychiatrist, you are blazing through the levels, making sure you are the only survivor.&nbsp; Unlike <em>Hotline Miami<\/em>, <em>Katana Zero <\/em>is a side-scrolling action game rather than the top-down perspective.&nbsp; <em>Katana Zero <\/em>also gives you a lot of tools to play with despite not being able to pick up enemy weapons.&nbsp; You can slash someone with your sword, pick up and throw objects, deflect bullets, a dodge roll, platform hop between walls, and of course, slow down time.&nbsp; All these tools combined with distinct enemies, allow for some strategic planning that feels similar to the puzzle game <em>Gunpoint<\/em>, as in some stages you won\u2019t be able to brute force.&nbsp; I often found myself formulating plans of attack rather than relying on pure reflects.&nbsp; Thankfully, <em>Katana Zero\u2019s<\/em> flexible combat allows for both styles of play.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"759\" height=\"521\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/comparison.png\" alt=\"\" class=\"wp-image-485\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/comparison.png 759w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/comparison-300x206.png 300w\" sizes=\"auto, (max-width: 759px) 100vw, 759px\" \/><\/figure><\/div>\n\n\n\n<p>The impressive thing about <em>Katana Zero<\/em> is how successful it is in making you feel like an unstoppable assassin on par with the likes of John Wick.&nbsp; At the start of each stage, the assassin turns on his walkmen, then attempts to traverse the section.&nbsp; Though you are not really going through the stage, you are merely planning the path the assassin will take.&nbsp; Die to a stray bullet, the assassin says that won\u2019t work, and stage rewinds similar to a tape in a walkman.&nbsp; Make it through and your reward will be watching him perform the moves in real-time.&nbsp; Resulting in allowing bullet time sequences to feel impressive as you deflect bullets as fast as the enemies fire them.&nbsp; All this creates a low entry floor but a high skill ceiling.&nbsp; Sure I might be glad I made it through the stage, but watching it all play out makes me want to retry the stage in an attempt to get a smoother run.&nbsp; I can only fathom how smooth and crisp a master of <em>Katana Zero <\/em>could make these stages look.&nbsp; Considering how a lot of games try to get us to replay them with procedurally generated levels, it is nice to have a game with solid mechanics and level design to draw me back to it.<\/p>\n\n\n\n<p><em>Katana Zero <\/em>also does its best to make sure every level is fresh.\u00a0 From a club where we are encouraged to stealthily weave in and out of the crowd to a motorbike chase sequence that results in the bad guy firing rockets from a helicopter, <em>Katana Zero <\/em>is never content with just giving you rooms of bad guys.\u00a0 It is always trying to add more and more to prevent stagnation.\u00a0 While I found most of these twists enjoyable, your mileage may vary.\u00a0 I personally hated a level where you had to play as The Dragon, a rival assassin who appears to be helping out our assassin protagonist.\u00a0 He has a long range dash move that I found more finicky to use.\u00a0 Thankfully, none of these gimmicks are really repeated among the levels, which certainly helps the game feel fresh.<\/p>\n\n\n\n<p>Even though many comparisons can be made between <em>Hotline Miami <\/em>and <em>Katana Zero, <\/em>I believe <em>Katana Zero <\/em>does more to raise the bar for these action games.\u00a0 While <em>Hotline Miami <\/em>does a really good job making you feel like a coked-up madman, it is not able to create that precision that <em>Katana Zero <\/em>does.\u00a0 <em>Katana Zero\u2019s<\/em> attempt to make us the unstoppable heroes to rival John Wick and John McClane has reignited my excitement that so many open-world games have put out.\u00a0 In a time where so many games are begging for your time, I can full-heartedly say <em>Katana Zero <\/em>is more worthy than any live service trash EA is willing to spit out.\u00a0 This is one wild ride you will want to put time into.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This article originally ran under a different banner\/website in May of 2019 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy. HEAR YE!!!&nbsp; HEAR YE!!!&nbsp; I am always truly amazed by Devolver Digital.&nbsp; In a world where EA, Activision, and Warner Brothers are trying to squeeze blood from stones, Devolver&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/03\/katana-zero-savior-or-false-shepherd\/\">Continue reading <span class=\"screen-reader-text\">Katana Zero: Savior or False Shepherd<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":483,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-482","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/482","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=482"}],"version-history":[{"count":1,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/482\/revisions"}],"predecessor-version":[{"id":487,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/482\/revisions\/487"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/483"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=482"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=482"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=482"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}