{"id":699,"date":"2021-04-18T21:34:36","date_gmt":"2021-04-18T21:34:36","guid":{"rendered":"https:\/\/www.gatecitygaming.com\/?p=699"},"modified":"2021-04-18T21:34:36","modified_gmt":"2021-04-18T21:34:36","slug":"the-end-is-nigh-because-publishers-are-selling-time","status":"publish","type":"post","link":"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/18\/the-end-is-nigh-because-publishers-are-selling-time\/","title":{"rendered":"The End is Nigh &#8230; because Publishers are selling Time"},"content":{"rendered":"\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"853\" height=\"479\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Times_End.jpg\" alt=\"\" class=\"wp-image-700\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Times_End.jpg 853w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Times_End-300x168.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/Times_End-768x431.jpg 768w\" sizes=\"auto, (max-width: 853px) 100vw, 853px\" \/><\/figure><\/div>\n\n\n\n<p>This article originally ran under a different banner\/website in September of 2019 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy.<\/p>\n\n\n\n<p>HEAR YE!!!&nbsp; HEAR YE!!!&nbsp; MY LOYAL FOLLOWERS!!!&nbsp; I, the Video Game Doomsayer, am sure many of you think our fight against excessive monetization is over.&nbsp; It would certainly seem that way after the British Digital, Culture, Media and Sports (DCMS) committee published an 84-page report on immersive and addictive technologies.&nbsp; While many, including myself, were dancing in celebration of the British government seeing through the publisher\u2019s lies, a new foe is appearing over the horizon.&nbsp; Many publishers have been feeling the heat that comes with having loot boxes in their titles.&nbsp; Lately, only <em>Call of Duty <\/em>and sports titles have been brazen enough to stick to their loot boxes, but many live service games such as <em>Fallout 76 <\/em>and <em>Ghost Recon: Breakpoint<\/em> have made alliances with this new foe.&nbsp; A foe that is going to have a bigger impact on the medium.&nbsp; Games will morph from colorful slot machines into drab bog-standard slogs.&nbsp; I am of course referring to timesaving microtransactions.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"303\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/A-Hat-In-Time-Trans-Rights-Flag.jpg\" alt=\"\" class=\"wp-image-701\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/A-Hat-In-Time-Trans-Rights-Flag.jpg 600w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/A-Hat-In-Time-Trans-Rights-Flag-300x152.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure><\/div>\n\n\n\n<p>Now, this is not a novel concept.&nbsp; Microtransactions have always been designed to weigh on a player\u2019s patience to get them to impulse spend.&nbsp; All in the name of saving time.&nbsp; Lately, more content is being shaved off and sold back to us.&nbsp; While this used to be something like costumes or side missions, lately it has been the progression systems.&nbsp; Rather than reward players for progressing through the game, they drag out these progression points to wear the player\u2019s patience down.&nbsp; This mindset can be seen as far back as 2013, where Erik Olsen, a producer at Crytek, tried to convince EuroGamer the microtransactions in <em>Ryse: Son of Rome <\/em>weren\u2019t sinister:<\/p>\n\n\n\n<p>&#8220;It came up in focus testing and it was recommended.&nbsp; What if I wanted to buy this? Well, you could grind. Well, don&#8217;t have grind be your answer. Okay, fine. Then you can pay a few bucks.&#8221;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"552\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ryse-boosters.jpg\" alt=\"\" class=\"wp-image-706\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ryse-boosters.jpg 1000w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ryse-boosters-300x166.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/ryse-boosters-768x424.jpg 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure><\/div>\n\n\n\n<p>Even six years ago publishers were injecting grind into their games to siphon additional cash from players.&nbsp; It has been no secret that publishers have never been satisfied with mere game sales revenue.&nbsp; Publishers have discovered over the years how lucrative impulse spending can be.&nbsp; They have weaponized it against players.&nbsp; Removing more and more content hoping you will continuously fork over money rather than grind for it on their artificial treadmills.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"375\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/JmqPBwo.gif\" alt=\"\" class=\"wp-image-708\"\/><\/figure><\/div>\n\n\n\n<p>Fast forward to the dark days of 2019 and you will see how far the medium has fallen.&nbsp; Games have sacrificed being rewarding experiences in the name of the almighty dollar.&nbsp; No other company has embraced this idea with as open arms as Bethesda.&nbsp; With <em>Fallout 76,<\/em> Bethesda has performed the fastest heel turn I have ever seen a Triple-A company perform.&nbsp; While I have talked ad nauseam about how Bethesda frankensteined <em>Fallout 76 <\/em>to chase the live service trend, what I have found most appalling has been the recent additions to the Atomic Shop.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop-1024x576.jpg\" alt=\"\" class=\"wp-image-702\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/atomic-shop.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Back in April, Bethesda stated they would be adding repair kits to the Atomic Shop.&nbsp; Many players were concerned and confused especially when Senior VP of Marketing, Pete Hines, stated the Atomic Shop would only contain cosmetics.&nbsp; While Bethesda promised players the repair kits aren&#8217;t a pay-to-win mechanic, players definitely felt like Bethesda was trying to sell them a convenience.&nbsp; It felt especially underhanded when players noticed the same patch that introduced the repair kits, also made armor and weapons degrade faster.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"550\" height=\"382\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/falloutweb.jpg\" alt=\"\" class=\"wp-image-703\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/falloutweb.jpg 550w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/falloutweb-300x208.jpg 300w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/figure><\/div>\n\n\n\n<p>Just a month ago, Bethesda decided to add a refrigerator and scrap bot to the cosmetic-only atomic shop.&nbsp; The refrigerator is designed to delay the rate at which your meat spoiled and the scrap bot would venture out looking for crafting materials.&nbsp; While not game-breaking, it certainly saves time when it comes to hunting for meat and scrap.&nbsp; Rather than try to minimize the time you would spend hunting for crafting materials, Bethesda has created a problem hoping to sell you the solution.&nbsp; I, for one, truly fear these types of microtransactions will succeed the loot box model in the years to come.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"720\" height=\"405\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/thumbnail.jpg\" alt=\"\" class=\"wp-image-707\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/thumbnail.jpg 720w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/thumbnail-300x169.jpg 300w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/figure><\/div>\n\n\n\n<p>One company that has already embraced the timesaver microtransactions is Ubisoft.&nbsp; It has become standard for Ubisoft to hack off sections of their game to sell back to the players.&nbsp; I am not referring to the usual side mission, but game balance as well.&nbsp; Ubisoft stripped <em>Assassin\u2019s Creed: Odyssey <\/em>of any sense of balance in exchange for selling experience boosters.&nbsp; A move that shows Ubisoft doesn\u2019t care to provide a balanced experience.&nbsp; The experience boosters will allow you to over-level and overpower the game or it will fix the progression that would leave you under-leveled.&nbsp; Either way, Ubisoft is hoping to sell you a solution to a problem they made.&nbsp; They did something similar in <em>Far Cry: New Dawn<\/em>.&nbsp; You had the choice of grinding for the best weapons or paying a few extra for those weapons.&nbsp; Once again, throwing gameplay progression right out the window for a few extra pennies.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-1024x576.jpg\" alt=\"\" class=\"wp-image-705\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-2048x1152.jpg 2048w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/oohhrb2qm2warsq5chf7-1568x882.jpg 1568w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>Assassin&#8217;s Creed\u00ae Odyssey_20181009144635<\/figcaption><\/figure><\/div>\n\n\n\n<p>Finally, Ubisoft has attempted to push the boat out further with <em>Ghost Recon Breakpoint.&nbsp; <\/em>Along with having an avalanche of specials edition that Ubisoft is known for, <em>Ghost Recon Breakpoint <\/em>is littered with microtransactions.&nbsp; You could almost hear the game showcasing guns and cameos like a Texian auction.&nbsp; From Assault Rifle bundles to an Underbarrel bundle, <em>Ghost Recon Breakpoint <\/em>is happy to allow you to purchase these items rather than have you simply play the game.&nbsp; What really has me sighing in exhaustion is the page in the store titled Time Savers.&nbsp; This page contains Crafting material bundles, Weapon Upgrades, and Skill Points.&nbsp; You know Skill points, awards for completing challenges in-game, and allow your characters to unlock new moves?&nbsp; Well, now Ubisoft is hoping that you will handover over more money so you don\u2019t have to play the sixty-dollar game that you just bought.&nbsp; While I will admit Ubisoft has removed the Time Savers page, it still holds a dark omen for the future of video games.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31-1024x576.jpg\" alt=\"\" class=\"wp-image-704\" srcset=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31-1024x576.jpg 1024w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31-300x169.jpg 300w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31-768x432.jpg 768w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31-1536x864.jpg 1536w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31-1568x882.jpg 1568w, https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/fwd7y5ps6qp31.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p>I remember a time when people used to say that video games were a waste of time.&nbsp; I used to argue that video games were just as worthy of your time as movies, books, or TV shows.&nbsp; I still hear the roar of the crowd as my friends and I rocked out to Green Grass and High Tides.&nbsp; I balled my eyes out at the end of <em>Marvel\u2019s Spider-Man.<\/em>&nbsp; I still stand by my opinion that the best storytelling twist comes from a game from 2007 called <em>Bioshock.&nbsp; <\/em>Video games can tell stories and evoke emotions as well as any TV show, book, or film, but lately, they aspire to be arcade games that consume quarters.&nbsp; Soon publishers will be demanding games to play themselves as you continuously feed the game money.&nbsp; This form of monetization cannot be tolerated.&nbsp; It is poisoning the medium.&nbsp; This dark future of games selling time savers must be stopped.&nbsp; Heed my warning or the end of games that fascinate or enthrall players will be nigh.&nbsp;&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"420\" height=\"250\" src=\"https:\/\/www.gatecitygaming.com\/wp-content\/uploads\/2021\/04\/AncientAllBlackwidowspider-size_restricted.gif\" alt=\"\" class=\"wp-image-709\"\/><\/figure><\/div>\n\n\n\n<p>Sources:&nbsp;<\/p>\n\n\n\n<p>Blinkk8704.&nbsp; \u201cr\/GhostRecon &#8211; Ghost Recon Breakpoint First Look: Monetisation.\u201d Reddit, <a href=\"https:\/\/www.reddit.com\/r\/GhostRecon\/comments\/dbav23\/ghost_recon_breakpoint_first_look_monetisation\/?utm_content=title&amp;utm_medium=post_embed&amp;utm_name=d00cd3c985844f28a79a8b5336b3f255&amp;utm_source=embedly&amp;utm_term=dbav23\">https:\/\/www.reddit.com\/r\/GhostRecon\/comments\/dbav23\/ghost_recon_breakpoint_first_look_monetisation\/?utm_content=title&amp;utm_medium=post_embed&amp;utm_name=d00cd3c985844f28a79a8b5336b3f255&amp;utm_source=embedly&amp;utm_term=dbav23<\/a>.<\/p>\n\n\n\n<p>Brown, Fraser. \u201cFallout 76 Players Aren&#8217;t Impressed with the New $7 Fridge.\u201d PC gamer, PC Gamer, 11 Sept. 2019, <a href=\"https:\/\/www.pcgamer.com\/fallout-76-players-arent-impressed-with-the-new-dollar7-fridge\/\">https:\/\/www.pcgamer.com\/fallout-76-players-arent-impressed-with-the-new-dollar7-fridge\/<\/a>.<\/p>\n\n\n\n<p><br>Yin-Poole, Wesley. \u201cMicrosoft Explains Ryse Micro-Transactions: \u2018There&#8217;s Nothing Sinister, We Promise.\u2019\u201d Eurogamer.net, Eurogamer.net, 24 Sept. 2013, <a href=\"https:\/\/www.eurogamer.net\/articles\/2013-08-23-microsoft-explains-ryse-microtransactions-theres-nothing-sinister-we-promise\">https:\/\/www.eurogamer.net\/articles\/2013-08-23-microsoft-explains-ryse-microtransactions-theres-nothing-sinister-we-promise<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This article originally ran under a different banner\/website in September of 2019 and is now being here re-uploaded for purposes of convenience and consolidation. Please enjoy. HEAR YE!!!&nbsp; HEAR YE!!!&nbsp; MY LOYAL FOLLOWERS!!!&nbsp; I, the Video Game Doomsayer, am sure many of you think our fight against excessive monetization is over.&nbsp; It would certainly seem&hellip; <a class=\"more-link\" href=\"https:\/\/www.gatecitygaming.com\/index.php\/2021\/04\/18\/the-end-is-nigh-because-publishers-are-selling-time\/\">Continue reading <span class=\"screen-reader-text\">The End is Nigh &#8230; because Publishers are selling Time<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":700,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,6],"tags":[],"class_list":["post-699","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-opinion","entry"],"_links":{"self":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/699","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/comments?post=699"}],"version-history":[{"count":1,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/699\/revisions"}],"predecessor-version":[{"id":710,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/posts\/699\/revisions\/710"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media\/700"}],"wp:attachment":[{"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/media?parent=699"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/categories?post=699"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gatecitygaming.com\/index.php\/wp-json\/wp\/v2\/tags?post=699"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}